Uuuuugh. Need a break from sculpting... so I'll talk about sculpting instead, not much of a break. The Nomad was the second warjack I did for PP and the Mule followed right behind. Some of you may have seen what the artwork the sculptors work from look like by checking out Chris Walton's stuff http://christopherwalton.daportfolio.com/ and its an excellent example of what passes for the norm but the art that I got for this project was from Brian Snoddy, http://www.snellsoftware.com/briansnoddyart/ a totally cool guy who I still work with and occasionally hang out with from time to time. The difference in the art is that Brian's was more of a drafted technical drawing with front, side and back views. There was no action pose, parts breakdown request or anything like that; in short, I had free reign to come up with what I wanted to.
whenever I can get away with it I like to put in ball and socket joints or pivots allowing the customers the option of posing them and giving the figure their own personal touch. Its what I like when I buy a mini and I think it helps break up the rank and file look of an army if you end up fielding more then one. After talking with Mike McVey about what would look suitably dynamic I set to work. Jacks, mecha and tech looking stuff is not my strong point, it takes forever for me to get it done as I tend to file, cut and sand to shape the pieces rather then just sculpting them. This is the only way I've been satisfied with to get that sharp and hard look for metal. So, after a month I had the Nomad up and going and within another three weeks or so the Mule.
Pictures by Privateer Press, Paint by Team McVey