Saturday, May 23, 2026

Zombicide: Dead Men Tales - Deadlight

 Another one of my designs. My idea was a monster that could stun a player, maybe reducing their movement or actions. I was getting flashes of Scooby-Doo while making it.

 










 

Friday, May 22, 2026

Zombicide: Dead Men Tales - Tidewitch ("Mermaider") original sculpt

 The Tidewitch was one of my designs BUT not one of my minis; here is the original sculpt I did as part of a group of figs I was asked to come up with. I hadn't noticed mermaids in the concept art yet so I thought that would fit the criteria. The idea I pitched was a zombie that wasn't very mobile but could lure players to it and away from the party. Also, it let me sculpt something in a more "human" scale instead of the gigantic stuff I normally do.

As far as production, I suspect that the curvature of the tail in my sculpt was too problematic for casting. Looking at the new sculpt the tail is wrapped around a rock making the outstretched arm the only real tricky part to get cast. The original pose still lives on in the game art.

 


 


 

 


 

 


 


 


 


 

Thursday, May 21, 2026

Zombicide: Dead Men Tales - Slopkraken Abomination

 Concept art

 


 Finished pics



 


 

 

 


 


 


 

 


 

Art by CMoN artist 

Wednesday, May 20, 2026

Tuesday, May 19, 2026

Zombicide: Dead Men Tales - Landsharkey

 One of my designs so, no concept art. I was asked to create several monsters for the stretch goals and I was given a whole lot of freedom in making them and one of the things I really wanted to make was a mutant-hammerhead-shark-zombie. 

I thought an abomination that could ignore things like barricades and doors would be a cool so he was sculpted with that in mind; I added bits of wood planks sticking out of him to hopefully make it look like he just smashed through something. I'm not sure if that's what he does now but that was the original thought I had for him.

 

Finished pics

 

 















Monday, May 18, 2026